Ornith-1.0:自改进 Coding Agent 模型,9B 打 35B,Mac mini 本地跑 60 t/s
Ornith-1.0: Self-Improving Coding Agent Model — 9B Beats 35B, 60 t/s on Mac mini
GitHub:deepreinforce-ai/Ornith-1 · 许可:MIT
博客:deep-reinforce.com/ornith.html
模型:9B Dense / 35B MoE / 397B MoE · 上下文:256K tokens
底座:Gemma 4(9B)+ Qwen 3.5(35B / 397B)
一句话理解
Ornith-1.0 不只训练”怎么答题”,它还训练”怎么找到答案的路径”——用 RL 同时优化解题脚手架(scaffold)和解答本身。结果是一个 9B 模型在多个编程基准上打赢 35B,35B 打赢 397B 的现象。
核心创新:自改进脚手架训练
大多数 Coding LLM 的 RL 训练目标是:给定问题,输出正确解答,奖励正确率。
Ornith-1.0 的训练目标是:同时优化生成解答的脚手架。脚手架是 Agent 在解题过程中的控制流——搜索哪些文件、按什么顺序尝试、什么时候回溯。
通过联合优化,模型学会了更好的搜索轨迹,而不只是记住答案形式。这解释了为什么它在需要多步推理和代码库导航的基准(NL2Repo、SWE Atlas)上的增益特别大——这些任务恰好最依赖脚手架质量。
Benchmark 数据
Ornith-1.0-9B vs 更大模型
| 基准 | Ornith-9B | Qwen3.5-9B | Qwen3.5-35B | Gemma4-31B |
|---|---|---|---|---|
| Terminal-Bench 2.1 (Terminus-2) | 43.1 | 21.3 | 41.4 | 42.1 |
| Terminal-Bench 2.1 (Claude Code) | 40.6 | 18.9 | 38.9 | — |
| SWE-bench Verified | 69.4 | 53.2 | 70.0 | 44.2 |
| SWE-bench Pro | 42.9 | 31.3 | 44.6 | 27.6 |
| NL2Repo | 27.2 | 16.2 | 20.5 | 10.3 |
| SWE Atlas QnA | 17.9 | 9.2 | 13.2 | — |
9B 在 Terminal-Bench 和 NL2Repo 上超过 Qwen3.5-35B(参数量 3.9 倍大)。
Ornith-1.0-35B vs 旗舰模型
| 基准 | Ornith-35B | Qwen3.5-35B | Qwen3.6-35B | Qwen3.5-397B |
|---|---|---|---|---|
| Terminal-Bench 2.1 (Terminus-2) | 64.2 | 41.4 | 52.5 | 53.5 |
| Terminal-Bench 2.1 (Claude Code) | 62.8 | 38.9 | 49.2 | 48.6 |
| SWE-bench Verified | 75.6 | 70.0 | 73.4 | 76.4 |
| SWE-bench Pro | 50.4 | 44.6 | 49.5 | 51.6 |
| NL2Repo | 34.6 | 20.5 | 29.4 | 36.8 |
| SWE Atlas QnA | 37.1 | 13.2 | 15.5 | 20.4 |
35B MoE 在 Terminal-Bench 上全面超过 Qwen3.5-397B(参数量 11 倍大)。
实测体验:两个关键优势
1. 无无限重复
很多开源 Coding 模型在长上下文任务里会陷入重复生成——同一段代码或同一句话反复输出,直到撞上 token 上限。Ornith-1.0 在同类场景测试中没有出现这个问题。
原因可能在于脚手架训练:模型学会了”什么时候该停止当前搜索方向、转到下一个”,而不是死守一个错误路径循环。
2. 总结/排版质量出众
资料整理和文档总结类任务,Ornith-1.0 的输出质量远超同参数量竞品——结构清晰、层次分明、不丢关键信息。这也是脚手架优化的副产品:模型学会了如何有结构地组织输出,而不是把所有内容堆在一起。
四种模型规格
| Checkpoint | 架构 | 格式 | 适用场景 |
|---|---|---|---|
| Ornith-1.0-9B | Dense (~9B) | BF16 | 单 GPU 训练 / 微调 |
| Ornith-1.0-9B-GGUF | Dense (~9B) | GGUF 量化 | llama.cpp / Ollama 本地推理 |
| Ornith-1.0-35B | MoE (35B) | BF16 | 全精度多 GPU 推理 |
| Ornith-1.0-35B-FP8 | MoE (35B) | FP8 | 低显存 FP8 卡 |
| Ornith-1.0-35B-GGUF | MoE (35B) | GGUF 量化 | llama.cpp / Ollama |
| Ornith-1.0-397B | MoE (397B) | BF16 | 多 GPU 节点全精度 |
35B 是 MoE 架构(混合专家)——激活参数远少于总参数,推理速度比同标称规模的 Dense 模型快很多,是本地运行的首选。
Mac mini 安装指南
两条路径,根据需求选一条。
路径 A:mlx-dspark + Ornith-9B(推荐 16GB Mac mini)
特点:纯 Apple Silicon 原生 MLX,speculative decoding 加速,运行 9B 模型,内存占用低。
# 安装
pip install mlx-dspark
# 启动 API 服务(OpenAI + Anthropic 双协议)
mlx-dspark serve --model mlx-community/Ornith-1.0-9B-8bit
# 让 Claude Code 用这个本地模型
mlx-dspark claude
性能(M4 Pro,8-bit 量化):
- 代码生成:~61 tok/s(正常),~93 tok/s(编辑已有代码时 copy-heavy 场景)
- 数学推理:2.44x 加速
- 与 Anthropic API 完全兼容——
mlx-dspark claude把 Claude Code 无缝指向本地,退出后自动恢复云端配置
# 可选参数
mlx-dspark serve \
--model mlx-community/Ornith-1.0-9B-8bit \
--max-batch 4 \ # 并发 4 请求
--kv-bits 8 \ # 压缩 KV cache(长上下文必备)
--no-thinking # 关闭 <think> 块(更快,适合简单任务)
路径 B:llama.cpp + APEX-I-Compact GGUF + MTP(35B,需更多内存)
特点:跑 35B MoE,通过层卸载在 16GB 统一内存上运行,MTP(Multi-Token Prediction)加速推理。
用户实测配置:16GB Mac mini,20 层卸载到 GPU,64K 上下文,平均 60 t/s。
安装 llama.cpp
# Homebrew(推荐,自动编译 Metal 加速)
brew install llama.cpp
# 或手动编译(获取最新 MTP 支持)
git clone https://github.com/ggerganov/llama.cpp
cd llama.cpp
cmake -B build -DLLAMA_METAL=ON
cmake --build build --config Release -j$(sysctl -n hw.ncpu)
下载 APEX-I-Compact GGUF
# 安装 huggingface-cli
pip install huggingface_hub
# 下载 APEX-I 量化版本(35B Compact Q4_K_M)
huggingface-cli download \
APEX-I/Ornith-1.0-35B-Compact-GGUF \
--local-dir ~/models/ornith-35b \
--include "*.Q4_K_M.gguf"
启动服务(复现用户 60 t/s 配置)
llama-server \
-m ~/models/ornith-35b/Ornith-1.0-35B-Q4_K_M.gguf \
-ngl 20 \ # 20 层卸载到 GPU(Metal)
-c 65536 \ # 64K 上下文
--mtp-draft 2 \ # Multi-Token Prediction:每步预测 2 个额外 token
-t $(sysctl -n hw.ncpu) \ # CPU 线程数
--port 8080 \
--host 0.0.0.0
参数说明:
| 参数 | 含义 | 调整建议 |
|---|---|---|
-ngl 20 | GPU 层数 | 16GB Mac:20-24 层;24GB Mac:32+ 层 |
-c 65536 | 上下文窗口 | 越大越占内存,从 32K 开始测试 |
--mtp-draft 2 | MTP 预测步数 | 2-4,越大越快但可能降质量 |
-t 8 | CPU 线程数 | 一般设为物理核数 |
连接到 Claude Code / OpenAI 工具
# 设置环境变量(指向本地服务)
export OPENAI_BASE_URL="http://localhost:8080/v1"
export OPENAI_API_KEY="local"
# 或在任何工具里配置:
# Base URL: http://localhost:8080/v1
# Model: ornith-35b(llama-server 自动暴露已加载的模型名)
路径 C:Ollama(最简单,适合快速试用)
# 安装 Ollama
brew install ollama
ollama serve &
# 拉取并运行 Ornith GGUF
ollama pull hf.co/deepreinforce-ai/Ornith-1.0-9B-GGUF
ollama run hf.co/deepreinforce-ai/Ornith-1.0-9B-GGUF
# 也可以拉取 35B(需要更多内存)
ollama pull hf.co/deepreinforce-ai/Ornith-1.0-35B-GGUF
推理参数
Ornith-1.0 是推理模型,输出默认包含 <think>...</think> 块。
推荐采样参数(复现基准测试设置):
temperature = 1.0 # 基准复现
top_p = 0.95
top_k = 20
日常使用推荐(更稳定):
temperature = 0.6
top_p = 0.95
top_k = 20
关闭思考链(速度优先):
- mlx-dspark:
--no-thinking - llama-server:系统提示里加
/no_think
用 vLLM 在 GPU 服务器跑(参考)
pip install vllm>=0.19.1
# 35B MoE,单 80GB A100(或 2x 40GB)
vllm serve deepreinforce-ai/Ornith-1.0-35B \
--served-model-name Ornith-1.0 \
--tensor-parallel-size 2 \
--host 0.0.0.0 --port 8000 \
--max-model-len 262144 \
--gpu-memory-utilization 0.90 \
--enable-prefix-caching \
--enable-auto-tool-choice \
--tool-call-parser qwen3_xml \
--reasoning-parser qwen3 \
--trust-remote-code
9B Dense 单张 80GB 卡即可,35B MoE 需要 2 张 40GB(或 1 张 80GB,注意 MoE 激活内存峰值)。
与 mlx-dspark 的关系
mlx-dspark 是专门针对 Apple Silicon 的 speculative decoding 加速库,原生支持 Ornith-1.0:
| 模型 | 加速方法 | 最优加速比 | 推荐场景 |
|---|---|---|---|
| Ornith-1.0-9B (8-bit) | DSpark | 2.44× 数学,3.6× 代码编辑 | Mac 本地主力 |
| Gemma-4 12B (8-bit) | DSpark | 2.11× 代码 | 视觉任务 |
| Qwen3-14B (8-bit) | DSpark | 1.92× 代码 | 中文场景 |
mlx-dspark 的关键特性:同一个端口同时暴露 OpenAI API 和 Anthropic Messages API,mlx-dspark claude 可以直接把 Claude Code 切换到本地模型,退出后自动恢复。
核心判断
Ornith-1.0 最值得关注的不是某一个基准分数,而是它的参数效率曲线异常——9B 打赢 35B,35B 打赢 397B,这在开源 Coding 模型里很罕见。
原因可以追溯到训练方式:用 RL 优化搜索轨迹而不只是最终答案,让小模型学会了”把精力用对地方”,而不是靠参数量堆蛮力。
对 Mac mini 用户来说,路径 B(APEX-I-Compact GGUF + MTP + 20 层卸载) 是目前性价比最高的本地推理方案:35B MoE 量化后在 16GB 统一内存上跑出 60 t/s,配合 64K 上下文,已经足够驱动大部分 Agentic Coding 工作流。
参考资源
- GitHub:deepreinforce-ai/Ornith-1
- 博客:deep-reinforce.com/ornith.html
- HuggingFace 模型:deepreinforce-ai/Ornith-1.0-{9B,35B,397B}
- APEX-I 量化版:APEX-I/Ornith-1.0-35B-Compact-GGUF(HuggingFace)
- mlx-dspark:ARahim3/mlx-dspark — Apple Silicon 投机解码加速
- llama.cpp:ggerganov/llama.cpp
© 2026 Author: Mycelium Protocol
GitHub: deepreinforce-ai/Ornith-1 · License: MIT
Blog: deep-reinforce.com/ornith.html
Models: 9B Dense / 35B MoE / 397B MoE · Context: 256K tokens
Base: Gemma 4 (9B) + Qwen 3.5 (35B / 397B)
The One-Sentence Summary
Ornith-1.0 doesn’t just train “how to answer questions” — it also trains “how to find the path to the answer,” using RL to simultaneously optimize the problem-solving scaffold and the answer itself. The result: a 9B model outperforms 35B on multiple coding benchmarks, and 35B outperforms 397B.
Core Innovation: Self-Improving Scaffold Training
Most Coding LLMs’ RL training objective is: given a problem, output the correct answer, reward correctness.
Ornith-1.0’s training objective is: simultaneously optimize the scaffold that generates the answer. The scaffold is the control flow the Agent uses during problem-solving — which files to search, in what order to try things, and when to backtrack.
Through joint optimization, the model learns better search trajectories rather than simply memorizing answer formats. This explains why its gains are especially large on benchmarks requiring multi-step reasoning and codebase navigation (NL2Repo, SWE Atlas) — these tasks depend most heavily on scaffold quality.
Benchmark Data
Ornith-1.0-9B vs Larger Models
| Benchmark | Ornith-9B | Qwen3.5-9B | Qwen3.5-35B | Gemma4-31B |
|---|---|---|---|---|
| Terminal-Bench 2.1 (Terminus-2) | 43.1 | 21.3 | 41.4 | 42.1 |
| Terminal-Bench 2.1 (Claude Code) | 40.6 | 18.9 | 38.9 | — |
| SWE-bench Verified | 69.4 | 53.2 | 70.0 | 44.2 |
| SWE-bench Pro | 42.9 | 31.3 | 44.6 | 27.6 |
| NL2Repo | 27.2 | 16.2 | 20.5 | 10.3 |
| SWE Atlas QnA | 17.9 | 9.2 | 13.2 | — |
The 9B surpasses Qwen3.5-35B (3.9× larger in parameter count) on Terminal-Bench and NL2Repo.
Ornith-1.0-35B vs Flagship Models
| Benchmark | Ornith-35B | Qwen3.5-35B | Qwen3.6-35B | Qwen3.5-397B |
|---|---|---|---|---|
| Terminal-Bench 2.1 (Terminus-2) | 64.2 | 41.4 | 52.5 | 53.5 |
| Terminal-Bench 2.1 (Claude Code) | 62.8 | 38.9 | 49.2 | 48.6 |
| SWE-bench Verified | 75.6 | 70.0 | 73.4 | 76.4 |
| SWE-bench Pro | 50.4 | 44.6 | 49.5 | 51.6 |
| NL2Repo | 34.6 | 20.5 | 29.4 | 36.8 |
| SWE Atlas QnA | 37.1 | 13.2 | 15.5 | 20.4 |
The 35B MoE comprehensively surpasses Qwen3.5-397B (11× larger) on Terminal-Bench.
Hands-On Experience: Two Key Advantages
1. No Infinite Repetition
Many open-source Coding models fall into repetitive generation loops on long-context tasks — the same block of code or the same sentence output over and over until the token limit is hit. Ornith-1.0 showed no such behavior in comparable scenario testing.
The likely explanation is scaffold training: the model has learned “when to stop the current search direction and move to the next one,” rather than getting stuck in a loop on a dead-end path.
2. Outstanding Summary and Formatting Quality
For document organization and summarization tasks, Ornith-1.0’s output quality far exceeds competing models of the same parameter count — clear structure, well-defined hierarchy, no loss of key information. This is also a byproduct of scaffold optimization: the model learned how to organize output structurally rather than dumping all content together.
Four Model Variants
| Checkpoint | Architecture | Format | Use Case |
|---|---|---|---|
| Ornith-1.0-9B | Dense (~9B) | BF16 | Single GPU training / fine-tuning |
| Ornith-1.0-9B-GGUF | Dense (~9B) | GGUF quantized | llama.cpp / Ollama local inference |
| Ornith-1.0-35B | MoE (35B) | BF16 | Full-precision multi-GPU inference |
| Ornith-1.0-35B-FP8 | MoE (35B) | FP8 | Low-VRAM FP8 cards |
| Ornith-1.0-35B-GGUF | MoE (35B) | GGUF quantized | llama.cpp / Ollama |
| Ornith-1.0-397B | MoE (397B) | BF16 | Multi-GPU node full-precision |
The 35B uses MoE architecture (Mixture of Experts) — activated parameters are far fewer than total parameters, making inference much faster than a Dense model of the same nominal size, and making it the preferred choice for local deployment.
Mac mini Installation Guide
Two paths — choose based on your needs.
Path A: mlx-dspark + Ornith-9B (Recommended for 16 GB Mac mini)
Characteristics: Pure Apple Silicon native MLX, speculative decoding acceleration, runs the 9B model, low memory footprint.
# Install
pip install mlx-dspark
# Start API service (OpenAI + Anthropic dual protocol)
mlx-dspark serve --model mlx-community/Ornith-1.0-9B-8bit
# Point Claude Code at this local model
mlx-dspark claude
Performance (M4 Pro, 8-bit quantization):
- Code generation: ~61 tok/s (normal), ~93 tok/s (copy-heavy scenarios when editing existing code)
- Math reasoning: 2.44× speedup
- Fully compatible with Anthropic API —
mlx-dspark claudeseamlessly redirects Claude Code to the local model, automatically restoring cloud config on exit
# Optional parameters
mlx-dspark serve \
--model mlx-community/Ornith-1.0-9B-8bit \
--max-batch 4 \ # 4 concurrent requests
--kv-bits 8 \ # compress KV cache (essential for long contexts)
--no-thinking # disable <think> blocks (faster, suitable for simple tasks)
Path B: llama.cpp + APEX-I-Compact GGUF + MTP (35B, requires more memory)
Characteristics: Runs 35B MoE via layer offloading on 16 GB unified memory, with MTP (Multi-Token Prediction) to accelerate inference.
User-tested configuration: 16 GB Mac mini, 20 layers offloaded to GPU, 64K context, average 60 t/s.
Install llama.cpp
# Homebrew (recommended, auto-compiles with Metal acceleration)
brew install llama.cpp
# Or manual build (for latest MTP support)
git clone https://github.com/ggerganov/llama.cpp
cd llama.cpp
cmake -B build -DLLAMA_METAL=ON
cmake --build build --config Release -j$(sysctl -n hw.ncpu)
Download APEX-I-Compact GGUF
# Install huggingface-cli
pip install huggingface_hub
# Download APEX-I quantized version (35B Compact Q4_K_M)
huggingface-cli download \
APEX-I/Ornith-1.0-35B-Compact-GGUF \
--local-dir ~/models/ornith-35b \
--include "*.Q4_K_M.gguf"
Start Service (reproducing the user’s 60 t/s configuration)
llama-server \
-m ~/models/ornith-35b/Ornith-1.0-35B-Q4_K_M.gguf \
-ngl 20 \ # offload 20 layers to GPU (Metal)
-c 65536 \ # 64K context
--mtp-draft 2 \ # Multi-Token Prediction: predict 2 extra tokens per step
-t $(sysctl -n hw.ncpu) \ # CPU thread count
--port 8080 \
--host 0.0.0.0
Parameter reference:
| Parameter | Meaning | Tuning Advice |
|---|---|---|
-ngl 20 | GPU layer count | 16 GB Mac: 20–24 layers; 24 GB Mac: 32+ layers |
-c 65536 | Context window | Larger = more memory; start testing from 32K |
--mtp-draft 2 | MTP prediction steps | 2–4; higher = faster but may reduce quality |
-t 8 | CPU thread count | Generally set to physical core count |
Connect to Claude Code / OpenAI Tools
# Set environment variables (pointing to local service)
export OPENAI_BASE_URL="http://localhost:8080/v1"
export OPENAI_API_KEY="local"
# Or configure in any tool:
# Base URL: http://localhost:8080/v1
# Model: ornith-35b (llama-server auto-exposes the loaded model name)
Path C: Ollama (Simplest, for quick evaluation)
# Install Ollama
brew install ollama
ollama serve &
# Pull and run Ornith GGUF
ollama pull hf.co/deepreinforce-ai/Ornith-1.0-9B-GGUF
ollama run hf.co/deepreinforce-ai/Ornith-1.0-9B-GGUF
# Can also pull the 35B (requires more memory)
ollama pull hf.co/deepreinforce-ai/Ornith-1.0-35B-GGUF
Inference Parameters
Ornith-1.0 is a reasoning model; output includes <think>...</think> blocks by default.
Recommended sampling parameters (to reproduce benchmark settings):
temperature = 1.0 # benchmark reproduction
top_p = 0.95
top_k = 20
Recommended for daily use (more stable):
temperature = 0.6
top_p = 0.95
top_k = 20
Disable chain-of-thought (speed priority):
- mlx-dspark:
--no-thinking - llama-server: add
/no_thinkto the system prompt
Running on a GPU Server with vLLM (Reference)
pip install vllm>=0.19.1
# 35B MoE, single 80 GB A100 (or 2× 40 GB)
vllm serve deepreinforce-ai/Ornith-1.0-35B \
--served-model-name Ornith-1.0 \
--tensor-parallel-size 2 \
--host 0.0.0.0 --port 8000 \
--max-model-len 262144 \
--gpu-memory-utilization 0.90 \
--enable-prefix-caching \
--enable-auto-tool-choice \
--tool-call-parser qwen3_xml \
--reasoning-parser qwen3 \
--trust-remote-code
The 9B Dense fits on a single 80 GB card; the 35B MoE requires 2× 40 GB (or 1× 80 GB — note MoE activation memory peaks).
Relationship with mlx-dspark
mlx-dspark is a speculative decoding acceleration library specifically targeting Apple Silicon, with native support for Ornith-1.0:
| Model | Acceleration Method | Best Speedup | Recommended Scenario |
|---|---|---|---|
| Ornith-1.0-9B (8-bit) | DSpark | 2.44× math, 3.6× code editing | Mac local primary |
| Gemma-4 12B (8-bit) | DSpark | 2.11× code | Vision tasks |
| Qwen3-14B (8-bit) | DSpark | 1.92× code | Chinese-language scenarios |
Key feature of mlx-dspark: the same port simultaneously exposes an OpenAI API and an Anthropic Messages API; mlx-dspark claude can directly switch Claude Code to the local model, restoring the original config on exit.
Core Assessment
The most noteworthy aspect of Ornith-1.0 is not any single benchmark score, but its anomalous parameter-efficiency curve — 9B beats 35B, 35B beats 397B — which is rare among open-source Coding models.
The explanation traces back to the training approach: using RL to optimize search trajectories rather than just the final answer teaches smaller models to “apply effort in the right places,” rather than relying on brute-force parameter scaling.
For Mac mini users, Path B (APEX-I-Compact GGUF + MTP + 20-layer offload) is currently the highest cost-efficiency local inference solution: the quantized 35B MoE runs at 60 t/s on 16 GB unified memory with 64K context — sufficient to drive most Agentic Coding workflows.
Reference Resources
- GitHub: deepreinforce-ai/Ornith-1
- Blog: deep-reinforce.com/ornith.html
- HuggingFace Models: deepreinforce-ai/Ornith-1.0-{9B,35B,397B}
- APEX-I Quantized: APEX-I/Ornith-1.0-35B-Compact-GGUF (HuggingFace)
- mlx-dspark: ARahim3/mlx-dspark — Apple Silicon speculative decoding acceleration
- llama.cpp: ggerganov/llama.cpp
© 2026 Author: Mycelium Protocol
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Open-source code and models featured here are shared for learning and reference only. Most are early-stage and still need further study and verification — please don't use them directly in your work or in production. Test them thoroughly and check their licenses and security first.
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